The first sentence of the chapter titled “Born Bad” page 58
includes foreshadowing that serves to exhibit the loss of jokes and games that
occurs in childhood. Esperanza believes she deserves to go to hell for making
fun of her caring aunt on the day she ends up dying. This recognition in
combination with her mom telling her she was born on an evil day gives birth to
a troublesome mentality that starts at a young age. It is evident that she
feels guilt for her actions as she states “It was a game, that’s all.” She did
not make fun of her aunt out of maliciousness, she merely wanted to have a
laugh with her friends. The impact of her joke weighs heavy on her by the end
of the chapter and she recognizes that since her aunt had been dying for such a
long time, she began to forgot. This represents a loss of childhood innocent
mentality as the recognition of death becomes more evident the older she gets.
Esperanza also shows that she learns not to joke about disease, showing the
maturity of finding the line between having a laugh and being offensive. The
passage becomes especially sad as it is revealed that Aunt Lupe was the only
one that listened to her poems. She expresses being ashamed that her aunt had
gone blind. This slow recognition of the effects of old age evokes sadness and hopelessness
in both Esperanza and the reader. This relates to the rest of the novel as the vignettes
express experiences and events that Esperanza must go through despite her lack
of control over any of them. This becomes a vital part to adolescence as well
since as a child, adults are seen as invincible, but when they reach an age
where they begin to die that, fantasy shatters. It also sheds light on the
dynamic between Esperanza, Lucy and Rachel since they all play this game
Esperanza came up with. They clearly are not mature enough to set an example
either, creating a sense of equal childhood ignorance that feeds off of each
other in times like this.
Hi Erin,
ReplyDeleteI am not sure what your opening claim means when you say the chapter opens with a sentence with foreshadowing that exhibits the loss of childhood games. What is being foreshadowed? Is it the loss of joking or childhood? It would definitely help to cite the line you are analyzing and point out the moment of foreshadowing first. I'd also like to see a more specific argument by the end of the response. You address the significance of realizing mortality and aging, which is certainly important in adolescent literature, but the response ends on a discussion of the girls' maturity, and I don't see the clear connection between mortality awareness and the maturity of playing imitation games.